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Confirmation for content outsourced

A topic by Punya Aachman created Dec 31, 2018 Views: 250 Replies: 3
Viewing posts 1 to 3
Submitted

Hello!

I am very close to finishing my game, and wanted a confirmation on the assets outsourced before I build the final version. The credits are as followed, and I also have included them in the game itself. Any content included in game which is not referenced below is made by me (models and environment included).

CREDITS:

  • TEXTURES (Diffuse only) - Google Images
    3 Rock
    4 Grass
    2 Branches with Leaves
  • SOFTWARES USED
    Unreal Engine - Game Development
    Blender3D - Modelling (none outsourced), Texturing (and Texture Painting), Explosion VFX, Water simulation
    GIMP & xNormal - Texture maps creation
    MakeHuman - Base human 3D model
    GlueIt - VFX (Image sequence render) to Flipbook (anim sheet)
    GarageBand (iPhone version) - Background music
  • OTHER ONLINE RESOURCES
    Mixamo - Character animations (default rig)
    Google Images - 3D Modelling references


Kindly let me know if any of the content violates the rules of the jam, so that I can remove them from the final build.

Thanks

- PA

Submitted

I forgot to add WorldMachine, but I assume that doesn't fall under the category of 'premade assets'.

Host

Everything looks in order to me on that list, however you need to confirm the location of those textures and whether or not they have the appropriate licences to use them.

Best of luck!

Submitted

Thanks!

Can't wait to download the submitted games!