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Spaceship Hands VR's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment - How much you enjoyed playing this game? | #1 | 4.400 | 4.400 |
Presentation - How well executed the game is. | #1 | 3.800 | 3.800 |
Concept - How exciting or unique the game is. | #1 | 4.000 | 4.000 |
Overall | #1 | 4.067 | 4.067 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What assets did you use in this project?
Built using Unity 6 Preview + XR interaction toolkit
Music: https://pixabay.com/music/synthwave-pulsar-retro-synthwave-pop-193764/
Sounds from:
1) https://assetstore.unity.com/packages/audio/sound-fx/space-sfx-102218-131463
2) https://assetstore.unity.com/packages/audio/sound-fx/shapeforms-audio-free-sound-effects-183649
Effects: https://assetstore.unity.com/packages/vfx/particles/spells/epic-toon-vfx-2-157651
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Comments
Wow! That was awesome. Thanks for helping me see what can be done with more developer experience. As soon as I took off the headset, I wanted to share the game with my students. That's what we want from our games, right? It's so good that we want to spread the word.
Really great concept and well executed! Nice arcade feel to it too... I see lots of elements could be added to this.
The gameplay is really well balanced and it all feels solid - great job!
A few detail points I'd suggest:
- When the enemies appear, they suddenly stop dead. It'll be best if they eased to a stop.
- Auto-fire might be nice as the fingers were getting a bit tired, especially after repeat play
- Be nice to have pick ups, like shields and power ups etc...
Overall though, superb concept and really well done - a really playable game themed for the Jam. Great job!
Thank you for playing and for your feedback! ๐๐ป
- I was trying to implement some easing for enemy arrival but I ran out of time :(
- Interesting idea! I haven't thought about auto-firing.
- Initially I planned to add shields but I haven't had time to work on them. I didn't think about pick ups though, thank you for the idea. I also wanted to add the second type of enemies that would have shields but only for a fixed amount of seconds.
I hope that I will be able to find time to work more on this project in the future ๐
This one was a lot of fun. I have been wanting to make something in AR where your hands are the player objects.
I really liked the re-center options and the UI. Good music choice.
This one is awesome. It uses the Yuki (Frog Hands Steve, etc.) formula. The game is quite simple and short, so I finished it in a few minutes. I think the enemies have a bit too much health. I would also love to see some ship upgrades. Overall, it's a very aesthetic and clean experience. This is also the most space-themed experience of the jam.
This was a really fun and unique game experience (with a brilliant idea for using hands as spaceship)! It would be great to have some sort of scoreboard/high score system, but I really enjoyed this game concept.