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bessi

10
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A member registered Jul 29, 2022 · View creator page →

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This one is awesome. It uses the Yuki (Frog Hands Steve, etc.) formula. The game is quite simple and short, so I finished it in a few minutes. I think the enemies have a bit too much health. I would also love to see some ship upgrades. Overall, it's a very aesthetic and clean experience. This is also the most space-themed experience of the jam.

Unfortunately, I had only around 10 FPS when running TheLilBowlinski2.apk on the Quest 3. That's sad because the game looks interesting.

I managed to replace the batteries, but the minigame on the building was too difficult. I encountered a bug that caused me to jump every time I crouched, which was quite disorienting. Overall, it had nice VRIF implementation.

This one felt like being inside a weird dream ;) It took me a while to understand the mechanics, but mastering them seemed impossible, so I gave up. However, it was definitely a different and somewhat interesting experience. 😉

\I get cool Space Pirate vibes from this one! The game runs like a charm. The only problem was the shadows, which caused some nausea, especially those on the side walls. The gun is missing some particle effects, but overall, it's an awesome game jam entry—one of the best.

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The Gravitation Sucker-Blower was super cool. I found myself walking around and sucking up objects for fun.

I had a blast playing this game! However, I did run into some issues with the shuriken. I thought I could just swing my hand across the screen, but it didn't always work. If I could master the shuriken mechanic and keep the running going, I could totally see myself getting hooked on this game for hours.

A simple concept but actually quite fun and satisfying. It can become quite a workout game when the packages start piling up. I think the grabbing system could use some improvement. It felt a bit awkward when the package was positioned in the middle of my hand, I felt like it made my throws clumsy :)  The drones were cool and it was really satisfying to see them catch the packages, even when my throws weren't perfectly accurate.

I just love games that experiment with the locomotion system so I really enjoyed this one!

I was expecting motion sickness but it was actually very satisfying and enjoyable to jump around by clenching your fists and pushing your arms down. I think this concept could be even more engaging if integrated with an arm swing mechanic for regular locomotion instead of relying solely on a joystick. Overall, I think it's a cool idea with the potential to become a full-fledged game