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A jam submission

TravelerView game page

Submitted by Shadow Dev — 4 days, 7 hours before the deadline
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Traveler's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#62.3332.333
Presentation#62.3332.333
Concept#63.0003.000
Enjoyment#62.0002.000
Use of theme#72.1672.167
Overall#72.3672.367

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

Nice little puzzle game, but the collision detection was a bit too exact for me; I'm one who definitely needs some leeway. The respawns were incredibly snappy, which I enjoyed even if I then died again cause I didn't have time to react to the death. Not sure about the use of the theme but I could easily see, given how quickly the player respawns, that it could be used as a time travel mechanic where your last position becomes a statue that you can then use to help solve the puzzle - similar to how you can use your past self in Braid.

Submitted

It looks really good for a game made in scratch. The pixel art is really cute, and I love the squish/squash motion of the guy. The castle level was really difficult, and it would be nice if the hitboxes weren't so large, or if the friction wasn't so high, but I ended up getting past that and the remaining levels were really easy. There wasn't much change in each level. It is literally a one dimensional game (except for the time dimension), so it would have been nice to have some other interesting concept.