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Loved the concept. The space bar to slow down time was an interesting touch and added a little more player agency into the game. I could see you expanding this by adding different obstacles or even adding "hoops" that you can fall through to get bonuses or something. Don't worry about the lack of audio; that is usually the last thing I fight to add as well.
3213 is my highscore. Its a farily simple game with not much replayability, and I'm not sure how the theme works into it. (actually I just checked the home page, and I didn't realize you could slow down time. Playing it a second time, I couldn't even beat my first highscore.) I found the strategy of just pushing down, and sometimes pushing right. It reminds me a little of https://www.play-games.com/game/37513/death-run-3d.html this game that I used to play a while ago.
Im not allowed to rate my game :D so here are some things i pointed. I almot never work with audio so game have no sound, but i thought i wouldnt be the only one to skip it. It seems that i was wrong, after those entries i missed an ambient sound in this game. Most people made puzzle games with a good amount of levels while i made a casual endless falling game, so it may be the simplest entry here. If im going to be simple, at least this may be fun, right? also, finally i spotted the fact slowing down time dont stop the obstacle generation, so BUGS!!!. I hope you liked the game (or at least played it lol)