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A jam submission

The Hand of Ca'LutraView project page

An ancient evil ravages a small town
Submitted by abresch — 8 days, 21 minutes before the deadline
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The Hand of Ca'Lutra's itch.io page

Results

CriteriaRankScore*Raw Score
Inspiration: Effective use of assigned "Weird Tales" cover elements.#94.1434.143
Overall#123.9763.976
Vibes: Overall atmosphere and feel of the supplement.#144.0004.000
Usability: Practicality and playability at the game table.#203.7863.786

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

YT LIVE REVIEW 56:2 

This is a fantastic show of how elegant foundational design can make an adventure sing. This has it all, from growing horror and combat to a possible constant villain and even a town for the PCs to operate out of afterward.
I want to see more of this adventure or expansion in the future. 

Watch. Listen. Learn.
Be A Better Gamer,

You know, like this designer!
Submitted(+1)

Whoa! Love the bloody boarder signifers. Very dynamic dungeon design elements.

Submitted(+1)

DIZ ROCKS SO 'ARD!

Submitted (2 edits) (+1)

Very nice! The mechanics may seem intense at first glance, but it is laid out beautifully and explained very well. I love the red pops in the stark black and white!

Submitted(+1)

I've read some really cool submissions already but this is by far my fav. Vibes for days, a memorable villain with style & personality, chock full of buttery-smooth gaming aids to help run it. Really, really great use of space, an inspired piece I will likely steal from for my home games. Very well done!

Submitted(+1)

I want to see this glow up because this is great as is, but it got the brain firing on how to take it another level. 

Submitted(+1)

The villainous hand is both comical and horrific. Lots of detail to the town (lathe & plaster walls?!). The XP Boon idea is neat. I'll agree with the other commenters that the tracking table seems like it makes things more manageable. 

Also, I love the cover art.

Submitted(+3)

To keep up the tension and to keep track of events and chronology, I really appreciate the chart on the last page. Very helpful for GMs. Perhaps offer that as a separate download as well to make it even easier for a GM to track and perhaps even space to write upon?

Submitted(+1)

Definitely agree here, love the setup being a town overrun. Makes each run feel very different.

Developer

I'm gonna add maps and a tracker sheet soon. I left it as just the core 8 pages because that's what's judged for the jam.