Squeezing everything into that 8-page limit took loads of time! Thanks for the feedback!
a hobgoblin
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It's very dense, but everything is quite evocative and imaginative. Everything seems exciting, from desert travel to climbing the mountain to navigating the trap-filled tomb.
Some things seem overly punishing, like unhealable damage from the climb and hindering any open-toed shoe-wearers. But those ideas are still cool.
This adventure has a lot of variety, and the Abbey may be my favorite aspect! The maze castle design is interesting, but it doesn't seem to be a puzzle the characters have any way to "figure out" because North is arbitrary.
The layout and dressing elements are unique; they might benefit from cleaner spacing within and between sections.
It's a very dark, compelling concept. The acts might be prescriptive in how they progress, but the storytelling is excellent.
I might prefer to be directly pointed to a Shadowdark table or have the encounter tables be fully curated rather than a mix of the two. Fully custom ones could also ensure a medieval England vibe (which I love).