118 entries were submitted between 2024-08-10 04:00:00 and 2024-08-30 04:00:00. 1,578 ratings were given to 119 entries (100.0%) between 2024-08-30 04:00:00 and 2024-08-31 19:00:00. The average number of ratings per game was 13.4 and the median was 12.
Criteria | Rank | Score* | Raw Score |
Overall | #1 | 4.233 | 4.233 |
Vibes: Overall atmosphere and feel of the supplement. | #2 | 4.667 | 4.667 |
Inspiration: Effective use of assigned "Weird Tales" cover elements. | #4 | 4.233 | 4.233 |
Usability: Practicality and playability at the game table. | #19 | 3.800 | 3.800 |
Criteria | Rank | Score* | Raw Score |
Overall | #2 | 4.205 | 4.205 |
Vibes: Overall atmosphere and feel of the supplement. | #3 | 4.615 | 4.615 |
Usability: Practicality and playability at the game table. | #9 | 3.923 | 3.923 |
Inspiration: Effective use of assigned "Weird Tales" cover elements. | #11 | 4.077 | 4.077 |
Criteria | Rank | Score* | Raw Score |
Usability: Practicality and playability at the game table. | #1 | 4.333 | 4.333 |
Overall | #3 | 4.194 | 4.194 |
Inspiration: Effective use of assigned "Weird Tales" cover elements. | #7 | 4.167 | 4.167 |
Vibes: Overall atmosphere and feel of the supplement. | #10 | 4.083 | 4.083 |
Criteria | Rank | Score* | Raw Score |
Vibes: Overall atmosphere and feel of the supplement. | #1 | 4.684 | 4.684 |
Overall | #4 | 4.193 | 4.193 |
Inspiration: Effective use of assigned "Weird Tales" cover elements. | #14 | 4.053 | 4.053 |
Usability: Practicality and playability at the game table. | #17 | 3.842 | 3.842 |
Criteria | Rank | Score* | Raw Score |
Inspiration: Effective use of assigned "Weird Tales" cover elements. | #1 | 4.600 | 4.600 |
Vibes: Overall atmosphere and feel of the supplement. | #4 | 4.400 | 4.400 |
Overall | #5 | 4.133 | 4.133 |
Usability: Practicality and playability at the game table. | #44 | 3.400 | 3.400 |
Criteria | Rank | Score* | Raw Score |
Inspiration: Effective use of assigned "Weird Tales" cover elements. | #2 | 4.278 | 4.278 |
Vibes: Overall atmosphere and feel of the supplement. | #5 | 4.333 | 4.333 |
Overall | #6 | 4.111 | 4.111 |
Usability: Practicality and playability at the game table. | #24 | 3.722 | 3.722 |
Criteria | Rank | Score* | Raw Score |
Inspiration: Effective use of assigned "Weird Tales" cover elements. | #5 | 4.214 | 4.214 |
Overall | #7 | 4.071 | 4.071 |
Vibes: Overall atmosphere and feel of the supplement. | #9 | 4.143 | 4.143 |
Usability: Practicality and playability at the game table. | #15 | 3.857 | 3.857 |
Criteria | Rank | Score* | Raw Score |
Usability: Practicality and playability at the game table. | #4 | 4.160 | 4.160 |
Overall | #8 | 4.053 | 4.053 |
Vibes: Overall atmosphere and feel of the supplement. | #12 | 4.040 | 4.040 |
Inspiration: Effective use of assigned "Weird Tales" cover elements. | #17 | 3.960 | 3.960 |
Criteria | Rank | Score* | Raw Score |
Vibes: Overall atmosphere and feel of the supplement. | #8 | 4.265 | 4.455 |
Overall | #9 | 4.033 | 4.212 |
Usability: Practicality and playability at the game table. | #10 | 3.917 | 4.091 |
Inspiration: Effective use of assigned "Weird Tales" cover elements. | #18 | 3.917 | 4.091 |
Criteria | Rank | Score* | Raw Score |
Usability: Practicality and playability at the game table. | #2 | 4.278 | 4.278 |
Overall | #10 | 4.019 | 4.019 |
Vibes: Overall atmosphere and feel of the supplement. | #18 | 3.944 | 3.944 |
Inspiration: Effective use of assigned "Weird Tales" cover elements. | #24 | 3.833 | 3.833 |
Criteria | Rank | Score* | Raw Score |
Usability: Practicality and playability at the game table. | #6 | 4.000 | 4.000 |
Vibes: Overall atmosphere and feel of the supplement. | #10 | 4.083 | 4.083 |
Overall | #11 | 4.000 | 4.000 |
Inspiration: Effective use of assigned "Weird Tales" cover elements. | #20 | 3.917 | 3.917 |
Criteria | Rank | Score* | Raw Score |
Inspiration: Effective use of assigned "Weird Tales" cover elements. | #9 | 4.143 | 4.143 |
Overall | #12 | 3.976 | 3.976 |
Vibes: Overall atmosphere and feel of the supplement. | #14 | 4.000 | 4.000 |
Usability: Practicality and playability at the game table. | #20 | 3.786 | 3.786 |
Criteria | Rank | Score* | Raw Score |
Usability: Practicality and playability at the game table. | #6 | 4.000 | 4.000 |
Overall | #13 | 3.963 | 3.963 |
Vibes: Overall atmosphere and feel of the supplement. | #14 | 4.000 | 4.000 |
Inspiration: Effective use of assigned "Weird Tales" cover elements. | #23 | 3.889 | 3.889 |
Criteria | Rank | Score* | Raw Score |
Inspiration: Effective use of assigned "Weird Tales" cover elements. | #10 | 4.083 | 4.083 |
Vibes: Overall atmosphere and feel of the supplement. | #14 | 4.000 | 4.000 |
Overall | #15 | 3.917 | 3.917 |
Usability: Practicality and playability at the game table. | #25 | 3.667 | 3.667 |
Criteria | Rank | Score* | Raw Score |
Vibes: Overall atmosphere and feel of the supplement. | #7 | 4.267 | 4.267 |
Usability: Practicality and playability at the game table. | #14 | 3.867 | 3.867 |
Overall | #16 | 3.900 | 3.900 |
Inspiration: Effective use of assigned "Weird Tales" cover elements. | #43 | 3.567 | 3.567 |
Criteria | Rank | Score* | Raw Score |
Inspiration: Effective use of assigned "Weird Tales" cover elements. | #7 | 4.167 | 4.167 |
Usability: Practicality and playability at the game table. | #13 | 3.917 | 3.917 |
Overall | #17 | 3.889 | 3.889 |
Vibes: Overall atmosphere and feel of the supplement. | #40 | 3.583 | 3.583 |
Criteria | Rank | Score* | Raw Score |
Usability: Practicality and playability at the game table. | #6 | 4.000 | 4.000 |
Overall | #18 | 3.875 | 3.875 |
Inspiration: Effective use of assigned "Weird Tales" cover elements. | #24 | 3.833 | 3.833 |
Vibes: Overall atmosphere and feel of the supplement. | #32 | 3.792 | 3.792 |
Criteria | Rank | Score* | Raw Score |
Vibes: Overall atmosphere and feel of the supplement. | #6 | 4.313 | 4.313 |
Overall | #18 | 3.875 | 3.875 |
Inspiration: Effective use of assigned "Weird Tales" cover elements. | #27 | 3.813 | 3.813 |
Usability: Practicality and playability at the game table. | #36 | 3.500 | 3.500 |
Criteria | Rank | Score* | Raw Score |
Inspiration: Effective use of assigned "Weird Tales" cover elements. | #6 | 4.188 | 4.188 |
Overall | #18 | 3.875 | 3.875 |
Vibes: Overall atmosphere and feel of the supplement. | #24 | 3.875 | 3.875 |
Usability: Practicality and playability at the game table. | #35 | 3.563 | 3.563 |
Criteria | Rank | Score* | Raw Score |
Usability: Practicality and playability at the game table. | #5 | 4.091 | 4.273 |
Overall | #21 | 3.859 | 4.030 |
Inspiration: Effective use of assigned "Weird Tales" cover elements. | #26 | 3.830 | 4.000 |
Vibes: Overall atmosphere and feel of the supplement. | #36 | 3.656 | 3.818 |