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Abstraction's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #15 | 2.529 | 2.529 |
Art | #19 | 2.529 | 2.529 |
Theme | #19 | 2.000 | 2.000 |
Overall | #22 | 2.353 | 2.353 |
Creativity | #24 | 2.353 | 2.353 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Cool little game, but attacking felt way too weak/slow and I wish there was background work done and just more done on art in general. The enemy variety is neat though :) I died to the boss at the end immediately lmao
It feels a bit rushed, but gameplay is solid. Theme’s a little vague but it’s present. I do wish there were more visual effects.
Short but fun shmup. It's easy to fly past everything without fighting it though. It may be worth forcing the encounters instead. Also dyeing is super punishing, checkpoints would be awesome.
this was p cool! i think it could use some feedback when you damage enemies, squash and stretch or flashing white or maybe even damage numbers, or all 3! i think the OGM-72 DIABLO STRIKE was a bit too powerful compared to your regular projectiles so i mainly used it instead of the projectiles. art could be improved, fun game tho!
this is a fun cool game (:
control a little guy, fly around and shoot things? simple and effective. now that's a party, an excellent game jam submission! Good job