Play game
Our Final Days's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #24 | 3.375 | 3.375 |
Theme | #31 | 3.188 | 3.188 |
Innovation | #38 | 2.688 | 2.688 |
Overall | #46 | 2.604 | 2.604 |
Polish | #47 | 2.375 | 2.375 |
Fun | #54 | 2.313 | 2.313 |
Audio | #71 | 1.688 | 1.688 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Leave a comment
Log in with itch.io to leave a comment.
Comments
Shame you ran out of time but I feel your pain :) I know you mentioned you're not sure if/when you will continue with this project but I could definitely see it turning into a nice little game, loved the pixel art and the day/night cycle was really well done.
Thank you for the kind words! <3 Now I am fearful of seeing if you played it on stream. I was tuning in very late today so I will watch it in VOD. I still need to play your game btw. But there are so many games to play, WAAAAH!
I did play it, in fact if you check a little while after the initial playthrough we played it again with some added music lol ;)
Fun little game! Good Job!
Cool cool cool!!! thank you! :D
Would like to see an update to expand what you can do! Fun idea!
Thanks! As I said in another comment here, not sure when I will put the work into finishing this.
Would love to play a finished version. Graphics were cute, and it seemed like a fun way to kill some time.
Thank you, I will not touch this project for a while now I guess. But I will keep it in the back of my head for later . :)
Btw, the tilesets are by V3X3D: https://v3x3d.itch.io/
id love to play the complete version of this if you ever finish it, so cuteee
Thank you! :D As I said in another comment before, I am not sure when I will continue working on this. But I am pretty sure that I may do it at some point.
Super cool to see a strategy resource manager on here, even if you didn't get to do as much as you'd have liked. I like it!
Glad you like the idea. :)
Yeah, it was hard letting an unfinished project go like this. Next time I will cut down on the complexity. :D