Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

Lost in VerglasView game page

Lost in a strange world trying to find your way out
Submitted by StoreBoughtRocketGames — 7 days, 15 hours before the deadline
Add to collection

Play game

Lost in Verglas's itch.io page

Results

CriteriaRankScore*Raw Score
Quality and fit of sounds and sound effects to the game#24.0004.000
How well did the game follow the theme#44.5004.500
Overall#63.5003.500
Were game visuals true to the N64 style#73.7503.750
Cohesiveness of game elements#83.2503.250
Unexpected or surprising elements in the game#92.7502.750
Overall uniqueness of the game concept#92.7502.750

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

Nice quick little strange adventure, very N64. Is there anything that's supposed to happen at the end of the game? I rushed back to my ship hoping to liftoff but couldn't get anything to happen.

Developer (1 edit)

I wish! I ran out of time because I was traveling to the inlaws, which meant my game was cut short a week. Maybe I'll add that after the jam.

Submitted

This nails the N64 vibe! I wasn't able to finish it, but the textures, models and animations were really good.

It would be nice if there was some indication of being able to talk to an NPC (floating arrow above their head, etc.). The text also seems to be broken for me. The NPCs finish talking with the first message they said, then I can never talk to them again.

Developer

well dang, I knew there were a few dialog bugs. I was hoping you could get through the story dialog at least. I'll have to work on fixing that. Thanks for letting me know.

Submitted

The game won't start on my machine (Macbook Air 2017, MacOS Monterrey). Do I need some specific setup to run it?

Developer(+1)

No, it’s a Godot 4 game. It might be an issue with the way Godot 4 beta builds. I tested an early build on the Mac, and it worked. but maybe it doesn’t work now. I didn’t get a chance to test the latest one when I built it.  And sadly, I’m out of town for Christmas right now and can’t test out a new build.