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Budsgree

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A member registered Jun 24, 2022 · View creator page →

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Tenho sim ksksksksk, tamo junto leo

gostei bastante do jogo, levou quebrar regras no sentindo literal de voce ter que destruir um livro sendo o chefe, a arte e a música combionou muito dando a sensação de uma boa batalha, achei muito divertido os turnos de quebrar as regras do seu adversário assim facilitando ou dificultando a luta! acho que se tivesse um menu e um botão para sair do jogo sem ter que fecha-lo por fora seria legal. um otimo jogo!

yes, I will try to improve the camera movement

the game, in which you just read and see things, the graphics are highly cool, but I missed playing, and the subtitle sound I found too loud.

the graphics are nice, the sounds are nice too, the gameplay nice but I found it very difficult to fish.

this game reminded me of wall-e because it is a robot and has plants, its idea is very good, but very repetitive, the arts are simple and cool, the texts are too big, and there is a text missing telling how many coins you have he has.

the ball has supersonic speed that makes it very difficult, the game has a different grip but it's cool, there was a lack of art in my opinion.

The idea of the game is really cool, the sensitivity is VERY HIGH even at the smallest it has, and the game crashes a lot at least for me, the game has nice graphics and a lot of potential.

The idea of the game is very cool, I never thought that you would use a turret that is trying to kill you as a help, but I couldn't pass the first level, I tried, I tried, but I couldn't, I don't know how to move the turret and activate the button to pass. the art is pretty cool for the game.

the idea of the game is cool, the child's parents are in a divorce and the monsters are making references without being with parents, for example the monster that misses his friends and is alone.

about the game the idea is cool, you have to go against the hamsters revolt, but it was poorly executed with a very buggy gameplay, and in the boss there is still no collision with the walls with the player.

the idea of the game is a little interesting, the graphics are not to be desired and the sound too, the gameplay is quite buggy at least on the itch page, I played once and lost and couldn't reset.

honestly I didn't understand anything how to play and win hehe, the only thing I understood is that you probably use your enemies to kill the worst enemies....

I don't know much about the ally, from what I understand it's a ball with a mirror and you have to survive as long as you can, the concept is pretty cool, the graphics even though they're simple, I loved it!
the gameplay is well done too and the sounds are cool.

Here goes my opinion:


this game was heavily inspired by fire boy water girl, but the movement mechanics I LOVED it, that you can choose only one or both at the same time is surreal.

the graphics are very simple, you could even give it a polished and animated look, after all, fire is not static.

The idea in general looks good, but it lacked A LOT of POLISHING, as the game has 3d graphics and doesn't run on my computer, I couldn't even get past the tutorial, but I see potential.

Hi, finally the game is very cool even the graphics are not very nice, but the mechanics fit well, and it even fit well in the theme of unexpected allies, but in my opinion water and fire are already well used in games like fire boy and water girl so it wasn't a surprise for me.

strengths were the mechanics and gameplay of the game, I missed sounds when I interacted with things.

hey thanks for the feedback, really the part about earning money and going back to the store was on purpose, I didn't add checkpoints to be like a modifier that you die but you come back simulating a permanent death, and thank you very much for this opinion of adding a function to look down.

O jogo é legalzinho, gostei da arte msm ela n sendo muito animada

Agora o áudio da bolinha me deixou tonto, o barulho que eu odeio, entrou para os meus 10 ódios áudios, não curti não ter música senti que faltou muito isso, a música agrega muito valor, e tens os bugs da bolinha sair da room (mas esse bug é legal tirando o fato do cenário encarar sua alma e vc ficar com medo).

sim, foi um projeto bem grande, e um membro da equipe teve q sair por problemas familiares, isso fez o jogo sair um pouco dos trilhos, vamos nos empenhar em arrumar os bugs e fazer alterações