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Submission time estimate?

A topic by BenGameJamin created Jan 18, 2020 Views: 193 Replies: 5
Viewing posts 1 to 5
Submitted (1 edit)

Hello, I'm just wondering how much time I should put aside to submit the game? This will be my first time packaging a game and uploading to a website.

Submitted

I would suggest at least 2 hours. It sounds like a lot, but stuff can go wrong, especially if you're not used to uploading itch. And you can always re upload if you make changes to the project.

You don't want to be scrambling last minute to get your project up before the deadline and then have the web page become unresponsive due to traffic.

Submitted

ok cool cool, thank you Vise

Submitted

https://www.reddit.com/r/oculus/comments/1jw8ao/protip_for_unity_devs_here_single_file_executable/


This may be helpful, I remember my first time packing and building a game was pretty hectic, make sure that you get ALL the files that unity creates when you export your game, not just the exe file (you need the crash handler and the dll file as well). The tutorial above shows you how to pack all of those files into a single runnable exe so uploading to itch is ez.

Submitted

I just zip everything

Submitted

Awesome, I think I zip'd everything correctly, we'll see lol