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Criteria | Rank | Score* | Raw Score |
Creativity | #62 | 3.721 | 3.721 |
WOWIE! (Overall) | #72 | 3.395 | 3.395 |
Visuals | #80 | 3.605 | 3.605 |
Sound | #93 | 3.256 | 3.256 |
Fun | #103 | 3.326 | 3.326 |
Simplicity | #153 | 3.395 | 3.395 |
Topic | #172 | 2.767 | 2.767 |
Ranked from 43 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Nice game! I included it in my Wowie Jam 2.0 compilation video series, if you’d like to take a look. :)
Great Game, loved the physics :)
Please consider rating my game too ^^
very interesting mechanic, pretty good game considering the short time it was made in
Great entry with cool 3D graphics. Very fun gravity mechanic. Keep up the good work, and congrats submitting a super cool game. Pls check out mine if you have time.
Having played Halyx before... Guess what? I exploited all the rooms. XD
I really like the concept of this game, it is well executed! :)
Wow that's awesome! I like all those Portal-esque jam submissions so far! The only thing you should probably have added is a ceiling at the goal point of each map :-D There have been times where I just flew away with the cube I was holding, never to return to the map :-D
Thanks for the feedback! I loved enter the glitch.
Thank you so much <3
Is this the new Half-Life VR thing? :O WOWIEEE
I wish I had a VR headset now, I would make this VR for y'all
This is good speedrunning material
That's a good idea
interesting concept. sadly i got into some trouble will your level. i spawn outside the wall and keept falling
I know what causes this bug but cannot fix it as I do not think it is allowed for the jam. Maybe try pressing W and D when you press R.
Well, it can be considered a game breaking bug so I think you're free to fix it. :)
Really good game. Mechanics are cool. Sensitivity is a bit to high and i would make holding creates a bit better,
Overall really good game. 5/5
Really cool music and visuals! Nice outline shader, looks really clean. Love the gravity look direction mechanic.
Thank you!
I like the relaxing music, the mechanics and the cool gameplay, very solid entry!.
Amazing core mechanic and nice visuals.
I wish the level design was more varied and would force different strategies. I often just randomly changed gravity and then jump spammed on the obstacles to get to the goal. Also the character movement was a bit clunky (maybe the gravity shouldnt affect the player aswell?)
Overall an amazing physics puzzle game.
You have spotted my one weakness. Level design. Thanks for the feedback though.
I see why this is so popular. Going to be playing this for a while. While I'm at it please check out my game
https://itch.io/jam/wowie-jam-2/rate/552975
Interesting gameplay concept and nice level design to complement it. The music was very fitting as well. It was calming and seems like it's a good song to help you think.
Movement felt a bit strange and clunky at times, but I suppose that could mostly just be due to the gravity. Some of the bigger boxes obstructed my vision while I was carrying them and made it a bit hard to move around while carrying them.
Nicely done.
I also got stuck in a limbo after a couple of levels, and I also cheesed the game with boxes :p
This game really has potential, it has very pretty graphics and cool idea. Although the responsivness of controls are pretty weird, I swear I had to click a couple of times to pick up or to change gravity. If you polished controls a bit this game would be really great.
Cool game but (given the theme of the jam I don't really know if it was intensional) I fell into the limbo after geting a checkpoint and didn't know how to proceed even pressing R
(also cheesed the whole game by picking up a box and staying above it what makes me float)
Yes, that's an intended but, like half life 2.
Nice game! Haven't made it to the end but was pleased whit what i saw. Good Job!
It can be a vr game in some future
when I get a VR headset, sure that'd be amazing. Itd take a bit to develop as I get really motion sick. But if I get a VR headset any time, it'd become a VR game.
How I made it