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A jam submission

Don't get hurtView game page

When you take damage the enemies also take
Submitted by SmileyDroid — 1 hour, 12 minutes before the deadline
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Don't get hurt's itch.io page

Results

CriteriaRankScore*Raw Score
Visuals#2863.4864.500
Topic#3803.2274.167
WOWIE!#4282.9693.833
Simplicity#4983.3574.333
Creativity#5152.9693.833
Fun#5702.7113.500
Sound#9361.1621.500

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

I liked this a lot, the art is very appealing, but the boss attack range is very very long so I couldn't run from him.

I absolutely loved the art. If you did the art then i really suggest that you start on a bigger project if you havent already. The theme implementation was really creative, and the way you had to make your enemies hurt you so they would get hurt themselfs. I loved it. Rated 5 stars.

If you have a moment could you check out my game and rate it also?

https://itch.io/jam/wowie-jam-3/rate/938752

Submitted

A good Game about making your enemies hurt you to hurt them!

I like the idea of the Game and how well it fits with the theme. Even better you cant make yourself hurt too much, or you die, which makes you think which one you try to kill or when you try it.

My Suggestion would be to make the door only open when every enemy is dead, but that would mean that some levels need a rework (and something like this already exist in the game (in form of a boss)). Also it lacked some sounds or music, but it didnt make the game less fun.

Its a cool game!

Submitted

Great game! I love the camera movement and the topic implementation, but it lacked sound. Everything else was great!

P.S. try my game if you don't mind ;) https://itch.io/jam/wowie-jam-3/rate/940634

Submitted

I like the concept but isnt the strategy to kill something just to stand? But damm boi the artstyle! I love when like 2 or more scenes move behind you. Very cool

Submitted

really cool game!

Submitted

I like the premise of your game but there is no reason to engage in Fights because you gain nothing from killing the monsters. Maybe add some coins and the ability to buy upgrades like more health per potion, to give the player an incentive to lose his lives in a fight. I think that would prevent just jumping over all the enemies and waiting for the regenerating potion to kill the boss with as much lives left as possible.