Nice job on this game! Really taught me a lot about bugs. There was a lot of polish, the sounds felt good, and the blocks snapped into place, really added to the computer vibes.
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Bug Simulator (Wowie GameJam 3.0)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #83 | 3.952 | 3.952 |
Sound | #177 | 3.429 | 3.429 |
Topic | #398 | 3.190 | 3.190 |
WOWIE! | #403 | 3.000 | 3.000 |
Fun | #413 | 3.095 | 3.095 |
Visuals | #416 | 3.143 | 3.143 |
Simplicity | #596 | 3.143 | 3.143 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Music Source
I made the music myself using Bosca Ceoil
Credits
just Wavemonade
Comments
This game had a creative premise and also an interestingly designed UI. Gameplay-wise I think it has a lot of potential, but this version of the game seems to never really gets started. The levels are too easy and don't have much variety, but serve as a great introduction to the possibilities these mechanics can lead to.
I appreciate that the tutorial took things step by step, but it felt slow and by a certain point I just wanted to get to playing the game. The first few were levels were unnecessary, because I had already figured out the basics by fumbling my way through the main menu (which I have mixed feelings about, because its really creative and matches the controls of the game, but for someone who just started it up there was no indication about how to get things to work).
Bob is a cute character, but when he showed up I was annoyed because I had just finished the tutorial, played one level, and was already locked into reading more expository text.
I think the game's weakest point is also where it is most unique. The visual design is thematic and creates the "buggy computer" atmosphere, but the
- Grain effect
- Scrolling horizontal line
- Zoom-in effect cutting off the corners of the screen
- Strange font
all combined made it very difficult to read and look at. I think a cleaner UI could still convey the game's setting without being so hard on the eyes.
The sound effects were great, and I liked the background music. Good job!
There were a few typos, but nothing major.
My favorite level was when I had to cross the wall of red triangles to touch the goal. I would be interested in playing an expanded version of this game where each level has a challenge like this that requires bugging the game in a strategic way, instead of mindlessly moving the commands to different controls until I have done every bugged combination.
Nice concept, feels like it would have been a perfect entry for the last year jam, but I can kinda see how it works for current topic too
Good work!
Unfortunately I could not play it on the laptop that I currently have available. The game doesn't seem to scale properly down to 1366x768 so it's not possible to start. It looks interesting though, I will give it a try again, when I am at a larger screen on Monday.
i think that this could have been a better fit for the last year jam than this one, but heh, who am i to complain when it works?? Or rather don't because i've bugger everything xD
The concept is really unique, as i've mentioned before, and the game it's simple but fun!! Good Job!!
Interesting concept, I must say it was really hard for me to understand the concept at first. I'm not big fan of the "grain shader effect", but maybe it was just a bit too much. Overall good job!
Great concept amazing execution well done :D It was fun trying to find all of the bugs. The tutorial is top notch you usualy dont see such high quality tutorials in a game jam. The only thing that "bugs" me is the post processing it hurt my eyes you should tone it down. Over all it was fun to play great work :D
Cool concept :)!
Fun to play.
Visuals were nice but sometimes a bit too hard for my eyes.
Overall good job!
Such a cool game with a nice idea. The only thing I’d do is to lower the intensity of the chromatic abberation. It’s a bit overdone. I really like how you learn the main mechanic in the tutorial. Good job! Could you play and rate my game too?
I think it's broken, can't press the Play button :/
Perhaps the control elements aren't anchored to the screen properly so the label covers it. Could also be fixed if the game was windowed.
Well, I guess it's Bug Simulator after all :/
Nice Idea pretty unique could have been an entry for last years Jam :P
Shader and Text looked cool on the screenshots but boy oh boy were they enoying during playing ;-)
My only grievance is that the visual effect got a little tiresome for my eyes, but it might aswell be old age ;)
Otherwise a good game! Fun and challenging and interesting!
It's a very interesting game, but the white bars going down the screen a little distracting. Perhaps make them a bit more transparent?
It's fun, Great job there!
It's missing a thing tho, a feedback like some sort of error command logs when the bugs occur, that could be a nice touch.
This is a really cool concept, and the visuals really help sell the idea. I don't know how you got all that cool functionality working in such a short amount of time, props! I enjoyed it a ton
nice game, the only thing I would change is font, somehow i have problem reading it. But idea and visuals are great
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