Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Wavemonade

137
Posts
11
Followers
9
Following
A member registered Nov 05, 2020 · View creator page →

Creator of

Recent community posts

Finally could play it too! really liked the game and its surreal / trippy atmosphere.  Good game :)

Thank you :)

Really cool game! I like the different game phases and how both need strategic thinking, but in different ways. The Graphics definetly are a highlight, I really like the hand drawn bugs. Great game :)

Really liked the Sound Effects and the pixel art graphics! The wall jumping was a little bit weird to wrap my head around at first (especially because it often just made me fall down alot), but I like it, because I think it does give the game more of a challenge. 

Great Game :)

Great game! Really liked the scary atmosphere and the sound effects. I also really liked the ps1 graphics and VHS filter :)

Thank you for the feedback! I agree we should have made it more clear what the drop button was. The picking between 2 possible ghosts wasn't intentional and was a balancing issue on my part.

Thank you for your feedback!

Cool game, I liked the gameplay loop and story. The music was a nice touch. I believe there is a bug/cheat that makes it possible to use one grabbed Item and yourself to push many items at once, i do not know if it is intentional, but it did feel a little bit like cheating. 

Overall good game :)

The cutscenes were a real highlight of the game. I really liked the graphics and how you change perspectives without it ruining gameplay. Only criticism/nitpick I have maybe is making the UI a little bit bigger/repositioning the UI because I almost missed that there was a dialog box in the first few seconds (I did notice it pretty quick  and could enjoy the story so it isnt too big of a problem).

Otherwise great game! :)

Great game! I really liked the graphics, sounds and all the little details in the game.

The Atmosphere and story are great and scary!

Good Job  :)

Thanks! Changed the store page to put the controls on there.

Great game, i really like how you can build your own kitchen and how it interacts with the rest of the game (the layout and how tiles can change customer behaviour).

The grafics were really nice and i liked the contrast between the calm and frantic gameplay.

Hey, I wanted to play your game but when starting i get an error message saying "Fatal Error, Failed to load mono" 


I have read a little bit and saw that maybe not all files were copied, can you maybe build the game again?

Great game! It was spooky and fun and the story and endings were cool :)

Cool Horror Game. I really liked the gameplay (and the changing from horror section to puzzle section) and the atmosphere. The music and sound effects were also really good and creepy. Great game :)

I really liked the gameplay mechanic and how it is implemented, it is really creative and fun to play with. The artstyle and sound effects are great and make the game feel much greater. What the game maybe could use is some more indications (for example how much health you have or on what block on the spiral you are). The UI looks nice and is easily understandable. Great game :)

Really Impressive how much you made in the short time frame! I really liked the atmosphere, visuals and audio. The story is really great and I liked how it connected with the gameplay. Great Game :D

Really liked the atmosphere of the game. The visuals were really great and looked fantastic and spooky. The gameplay was great too, but there are two small things that bugged me: 

everytime i took damage it told me i wasnt focused enough and i thought i did something wrong or i could be doing something, 

and at the end I had an option for something (I try not to spoil the game and i do not know how to make spoiler tags) I said no, the game master said something and then nothing else happened and I just stood there (I thought that the game softlocked me and I couldnt do anything).

But besides these two things, Great game :)

I like the visual style of the game it looks really cool. The movement was also really great and fun to use and the sound effects and music used in the game  sounded nice. Great game :)

Fun little game, I really liked the artstyle and effects like the vhs filter, they look very nice. The movementwas at first a little bit weird but i liked the extra challenge it gave and it made the game more fun. Great game :)

Great game, really liked how you used real life images for the game, looks really cool. The game was also really fun to play(and funny :P ). Great game :D

I really liked the artstyle of the game looking like a lab of some kind. I was suprised to hear that there was voice acting which is rare to hear in most gamejam games and a neat thing to add to your game (+ the subtitles were good). One thing that did frustate me a little bit are the controls, they do not feel like they are polished enough for a precision platformer, the platforms are very precise and the controls were somewhat sluggish (in the second level where you have to jump on alot of platformers and stop at one to press a button (I believe that it was level ) I sometimes fell of the platform before i could really stop to press the button). Otherwise great game :)

Great gameplay loop, it is really engaging and makes you work with the envoirenment and enemies in a way that is really fun. I also really liked the visuals and how drastically it can change depending on if you are being chased or not.  Great game :D

Cool game, I really liked the envoirenment and the liminal spaces. The sounds and music were nice. Great game :3

Really nice artstyle, i really liked the dithering. The sounds and music that was used are also cool and fit the game pretty well. Im not sure if i did beat the game or not because after a level it dropped me back to the streets of the starting house and walking back into the house started the first dialog again. Good game :)

Really liked the artystyle and all of the moles. The gameplay is great and I liked the weapons and how differently they operate. The balancing is a bit off and it felt like using those different weapons would hurt me in the long run (which is a shame because they are really cool). Otherwise it is a great game :)

Really cool game, I really like the introduction of the game and story. The pixelart was really great and the gameplay loop is really fun and engaging (and i found out i have a worse memory than i thought ;-;) Great game :D

What a silly game. I really liked the music in the game and the different areas that you are in (it did feel like a dream with how fast it always changed ,which i think is cool). The game is funny and made me chuckle too. Great game :)

Really nice atmosphere, I really like the game style it looks really cool and made the game scary throughout. Great game :)

when one of the rats said ":3", i felt that :3

The Graphics look really nice, I really like the psx style. The camera mechanic is really good and used really well and is really cool, i wish that there were more areas where you could use the camera. Good game :)

I really like the story of the game. The art is also really good but sometimes the collision arent exactly where you expect them to be or arent as generous as they could be(for example going into the house, i first didnt even knew you could go there because i thought there was a invisible wall). The music and sounds were really good and fitting too :)

Really interesting game, i really like the gameplay loop, it makes you try to think hard about what items you buy and sell because in the future you may not be able to do those things. The sound effects are satisfying and are clear about what happened. Great Game :D

The art looks really cool and the gameplay is good. The music and sound effects sound really nice and atmospheric too.  Great game :3

No there is only one ending sadly, there were once plans for another ending but i had to scope the game smaller

Oddly Satisfying. i really liked the art of the game it does fit really well with the game. The gameplay is simple and fun which is nice and the sounds that are used sound really good. Great game :)

I tried it too (on Windows 10). put the dll files next to the exe file. and it didnt work for me either (the same error message popped up that "libwinphthread-1.dll" is missing) maybe there is another file that is missing :( 

I have the sourcecode on github, but it is private for now. If I can find a way to give away the code without breaking unity's terms of service i might publish it.

Great game idea, i really liked the art and music. The gameplay loop sounds cool too and has some neat features like syncing the players or switching worlds but the mechanics could be a little bit more refined because sometimes they do lead to bugs (like the other comment pointed out).  But even with these bugs the game was fun to play :)

If I understand correctly there is a base note that the rest of the instruments/waves base their frequencies on. Are the base note changed at random or is it more based other factors like the scenarios you mentioned? 

And the thing that I was really wondering was how are you creating the sound? I know its based on the waves you draw in the unity animation curve but did you use a plugin to read those and interpret them as sounds or does something different happen (because I only know how to use selfmade audio files and play them back in unity but i do not know how to create those file at runtime and customise them with animation curves)