A really interesting concept. I love the stretch you put on that player, and it looks great because of it. Getting your companion to jump correctly can be finicky though. Good job!
Play game
Double Trouble's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Simplicity | #76 | 4.226 | 4.226 |
On Topic | #168 | 3.839 | 3.839 |
WOWIE! | #208 | 3.419 | 3.419 |
Visuals | #230 | 3.645 | 3.645 |
Fun | #259 | 3.323 | 3.323 |
Sound | #328 | 3.032 | 3.032 |
Creativity | #440 | 3.161 | 3.161 |
Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Music Source
I made it myself with Bosca Ceoil
Credits
Squide250
Comments
The minimalist graphics and the music are very well made! Awesome game!
The visuals and gameplay were very simple and polished! good concept :) aside from the tutuorial bug. great work
The game is super polished. Really well made visuals and gameplay. Nice concept. Had fun playing.
Check out mine too if you want: https://itch.io/jam/wowie-jam-4/rate/1663718
This is a really good entry! The graphics are super clean and everything fits well together.
A few small things:
- Some levels got really hard towards the end just because of the time constraint. Maybe you could make the big guy move a bit slower, or find some other way of giving more time to the player?
- An auto-restart when dying would be nice instead of having to press R
- The trigger for going to the next level could be a bit closer to the edge of the screen, to prevent having to walk off screen too far, but that's really a nitpick
Great work!
Very polished game! Has great visual feedback and puzzle design - the only thing I'd suggest is to make crates and doors a tad more obvious. Good job! :)
Cool game! I spent way too long playing it! The polish is very well done for a game jam, and it is super simple!
This is perfect. My only constructive criticism I can give is that it would be nice to have some QoL for faster resets of the level when you killed one of the blocks. Looking forward to your next projects!
I really like the idea of the game. The visuals is simple and cute. The levels are easy enough for it to be fun for a jam. The characters are really simple, but you can identify them quite easily.
The pushable box should've been a different color to make it more clear tho. Also, it wasn't clear at first that the AI would jump over the box, since I find myself letting it die so many times at first.
I really like the characters and I see where the inspiration comes from. I almost gave up on level 4ish or something because I didn’t at all understand the boxes, perhaps they need some stronger visual marker to spell out that they are tools to be used. After I got that I progressed a couple of levels more but in the end the game was too hard for me to complete. Great entry though.
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