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A jam submission

REBORN:ANEWView game page

Submitted by SpookyMan — 19 hours, 8 minutes before the deadline
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REBORN:ANEW's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#53.9293.929
Visuals#104.1434.143
Fun#113.6433.643
Audio#173.4293.429
Bug Free#283.8573.857
Theme#333.2143.214

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Did you use any assets?
walls are from https://brackeysgames.itch.io/brackeys-platformer-bundle and music from https://opengameart.org/

Discord Username/Usernames
@supercoolsonicmariofan

Twitter/Instagram Usernames (If Applicable)
dont have one

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Comments

Submitted

I loved the crab fight most of all! The art is cool, it would of been nice to know when i killed one of the bosses but still good job :)

Submitted

Game was visually pretty polished but it clearly lacked playtesting. First of all I don't know was the 'die to switch element' gimmick even needed, or could manual switching been better for the game. Also I think some enemies were harder than actual bosses, and overall difficulty curve wasnt polished enough. On the other hand game was pretty long and had many elemental powers and bosses etc... which is kinda unnecessery for a jam game. Maybe try to focus on polishing smaller game next time than doing lots of content:

Overall i still had fun time with the game and it is a great entry!

Submitted

Very cool!! I can feel a lot potentials from it!

Submitted

Very fun top-down magic shooter! I like the lighting effects, and the bosses are very well fleshed-out in terms of attack patterns! Some feedback I have is there not being animations and sounds for lots of things (like damage), but that's understandable considering the time. That and sometimes when dying to spikes, it's really easy to die again and switch elements more than you want to. (perhaps a slight pause could help with that). I love paper-like style for the bosses, very endearing! Overall, a great game! I hope this game places highly in the jam!

Submitted

cool idea, however i was a bit confused with the role the elements played.

Submitted

Very impressive in both length and polish, especially for only having a week to work on it! I really liked the element-based combat, and liked how there was no penalty for dying aside from going back to a checkpoint. I think some attacks could be telegraphed better, such as the earth elemental summoning rocks around me, but most of that stuff just needs some minor tweaks. That would also give you some room to make some attacks hit harder and be a little more punishing. But I'm nitpicking, you did a fantastic job!

Submitted

Very nice game !

I'm a sucker for games where you use elements and attacks like you did xd

Submitted

Pretty good but kinda repetitive haha

Submitted

okey that was fun :) , but couldnot get pass this .  haha 

Developer

use fire and daash