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ScorpoLoco's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #15 | 3.300 | 3.300 |
Game Design | #19 | 3.200 | 3.200 |
Overall | #24 | 3.200 | 3.200 |
Theme | #56 | 2.700 | 2.700 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you use any assets? (Say yes even if the assets were premade by you)
Ye (VFX/Shaders/IK tools/Grass)
Discord Username/Usernames
Bolt#6265 Ricardo #2339
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Comments
The character's movements look a bit chaotic, it is difficult to control it, but the game is fun. Good Job.
I found it a little difficult to control, partially because the camera would go through the floor and look up at the action. I like the idea of fighting in the arena with different kinds of gravity (which didn't work consistently enough for me to figure out). Good start to a game, very impressive for a weekend, gameplay needs a bit more work!
Well done, surprised about the controlls and movement, felt really good to be moving around that place. Nice work programming that.
Overall one of the best games I've played thus far I would have liked to have seen an alternate attack though maybe a ranged attack or something recipharm that's very good I like the concept of an endless boss fight
Nice wall-running! Was disappointed when I managed to get on top of the lamp(?) I thought it would do something special or do damages.
Ohh, interesting. It never occurred to me. Now I'm thinking it would be cool to make it so you can cut it down and it smashes into the floor or something potentially dealing a lot of damage. I might add that real quick.
Risk of SocripoLoco 2
This is crazy! I remember seeing this on the Discord server, and thinking to myself, "How the hell are people so talented". Big props to you guys
It was pretty fun! I really liked the movement. (even though it was a little funky. We all need some funk.)
eyy, we made it!