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Undead Mage Boss Fight's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound and Music | #2 | 4.000 | 4.000 |
Gameplay experience | #2 | 3.500 | 3.500 |
Overall | #4 | 3.333 | 3.333 |
Visuals | #5 | 3.500 | 3.500 |
Wow factor and Presentation | #6 | 2.667 | 2.667 |
Zombie girl concept | #6 | 3.000 | 3.000 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the Zombie Girl theme?
The boss of the game is a an ancient undead mage.
Optional themes
Elf (main character)
Team members
Ran d'Reille, lapspider (jam host; made BGM)
Third-party assets
None
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Comments
Short and fun! Difficulty seems about right too, feels challenging but fair.
Personally the hardest part for me was the metal things coming from the sides; whenever I jump to avoid one, I usually get hit by another while in midair/landing.
Thanks for playing!
The metal attacks were created in response to earlier feedbacks that before the jump button was pretty much useless lol; for that one ain't so bad once I figured out the correct timing to jump
Wow, what a terrible game… the music is good though
Bruh lol
Insiders may understand but this response is seen by many ppl y'know; those who may not understand
Hmm…
Seriously though, i’m impressed with the level of polish (apart from the abrupt ending)
The abrupt ending... let's just say I coded the "death animation" in the last hour I had and I forgot to 1) remove bullets and stop attacks after the boss starts dying and 2) add the final explosion sound.
And then y'know the whole ordeal that happened on that very day so I couldn't really update it anymore even if I wanted to.
What a nice short game! I really like the various patterns of the zombie's attack.
I always get hit by the rock though. Q.Q
Thanks for playing!
I can imagine the rocks being nasty; but I personally found the wood tentacles to be far harder lol. There is this technique called streaming for dodging aimed bullets (or in this case, rocks), often used in bullet hell genre.
This is a fun boss fight, the berserk mode was tough but felt fair, except for those blue beam balls, the bane of my existence. We need more bosses now :D
Thanks!
The system I built is very reusable so I can add another boss easily if I want to; but I have other ideas for my next project(s)
More than the blue (water) balls I personally hate the wood tentacles more lol. Yea I created them I know, but I hate them so much.
A short but challenging boss-fight! Thank goodness for the large amount of player health, as I was bad at dodging XD
I lost my first play-through, but on the second try I was able to conserve health during the first half of the fight, and that gave me the runway to win. The pixel art all looks nice, and lapspider's BGM is really great!
Nice work!
Thanks for playing!
Now do a no damage run >:)
Even I can't do a no damage run the second half is admittedly kinda unfair