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(+1)

First of all, I love the wordplay.

The game is a lot of fun and I'd love to keep it as a casual game on my phone - so I'd like to join the others: please make your game available as an Android app. LibGdx supports that pretty much out of the box, to my knowledge.

And I think I found a bug in the web version (android/firefox), there is a bit of an artefact in the fish texture. Maybe related to an SpriteAtlas, if you happen to use one.

(+1)

Thank you for playing! Yes, I am planning to port to mobile, and it's very possible with my tech stack. I am currently fixing some mistakes I've made in development, one of which you pointed out there's a little imperfection in the sprite splitting :)