Phew... first jam here. I spent way to much time to build the basics and to pretty things up (and still have some issues with shadows). I currently only have two levels that are mainly story dumps and base implementations for interactables. I have to actually add some puzzles to my stealth puzzler soon xD
But today I completed the nasty stuff, menu, credits, acknowledgements to used assets, getting the export to itch working... so I should be ready to build levels and polish some more for the rest of the jam. Should be doable. Not sure if I get a satisfying bossfight in time though, I have a few real life activities on the weekend... If not I'll have to change the topic to walking-sim