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I love the concept. I love the art. I love the simplicity. I love the stories. I love the simple animations, in the first frame after the “tutorial” frame, looking left and right… very easy to understand and very pleasing. Nice job. I like it when the story and art are prioritized like this over complex game mechanics.

The storyline about the cat made me smile. It reminds me a lot of the game my team made. I am not doing shameless promotion, I promise. But “I would make sure my cat would go with me, exploring the forests, with him by my side…” it reminded me of our game haha.

Thank you! Oh, funny indeed we both went for cat-based themes :)

Thanks for noticing that the ambiance in my games is always the key: I'm not much of a gamer, so I'm more interested in the experience than the gameplay. I always find interesting how minimal pixel art can evoke rather than show: that's why I purposely avoid adding too many details. I'm hoping this way that the players could come up with their own interpretation.

Actually, when I want to go with detailed visuals, I will draw and paint traditionally. My narratives games are thus a break from more demanding images! :)