Hey, I remember you, you made the awesome Camus Sisyphus game!
Love this one, could imagine this expanded as a full on museum-walking-sim, where the areas change over time, depending on where the player spends their time.
Good job!
Hey, thank you!
In fact, areas do change (in the brightly lit hallway you enter the new zone) and the scoring system accounts that you enter the new area, but I must admit I didn't do a great job explaining that to the player.
It's a lesson for the next time.
Edit: Now that I reread your comment, I see you thought of changing areas over time. Yep, that would be a cool concept, could see the game evolving in that way.