Sounds clues and made, just forgot to add them … my bad on that part.
The level is gonna end, there is purposefully no HP bar for the wizards , so they feel more erie, but they do have visual indication on HP levels. Losing the staff or an eye as they get lower and lower.
Tutorial sadly I ran out of time to do, would love to include a better one in the future, good point!
Thanks for trying it out even though it is not your genre, and for the kind words. The game indeed get’s hectic and chaotic, even for me, but it was one of the design goals to achieve kinda panicky-chaos state in the player at later phases, just so that the power of the wizards get through.
I do have ideas for future updates, will see if I will get to them eventually (planning or more Wizards for ex, and having the game choose randomly 3 of them at the start).