I had fun playing your game! The fog of war mechanic was really fun and added to the intensity as the killbots would pop into the lighted area.
Viewing post in Our First Ever Game - Salvation - 2D Top Down Endless Shooter
Thanks! We got to a point where it felt awkward to know that the enemies were around a corner and able to anticipate shooting them. We added the idle sound so you can hear them approaching, but you do not necessarily know from what direction. If we continue working on this we eventually want to de-linearize the map so that there are more attacks from unexpected directions.