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Awesome game! I feel that there is a slight jump in difficulty when the axe ghosts start showing up, but I like how the upgrade progression does not reset when you die.

Heh, yep. And I spent a while trying to iron that out I promise :). To many balls to juggle at that point to manage it in the time, but I've lots of ideas for a complete re-work :P.

Thanks for playing! Much appreciated!