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I liked the colour choice and style, it felt like if I was quick enough I could go forever? did the sensor actually do anything? it would of been good if it locked on the nearest enemy..

(+1)

The idea is that the enemies get revealed by the radar, and they start fading after a while, but the radar speed seems to be far too fast. I didn’t really have as much time to test as I would have liked, but I definitely feel it should have been slower.

That makes sense maybe needs to ping and raduis from,The enemies to really deliver and stick to the simple aesthetic.