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Very well done! I like the delayed reaction to the shells going off - as someone else has said could probably do with the speed of those being a little bit faster. Also might be worth considering a pattern movement for the enemies so you can predict where to fire at - good fun thanks!

Glad you liked it! There are actually multiple patterns of movement put in the game for the enemy. We do plan on polishing things up and ad more stages, but that will have to wait until after the game Jam