Really cool game - the colour scheme and general art style are great, and the mechanics of deciding whether to go for everything at once or collect things in batches is a really fun concept! I did find it a bit hard to jump in some places where there were overhead tiles once I hit 'slow mode' as I was jumping too high for the speed I could build up, so wonder if it could be worth playing around with lowering the jump height along with the speed - though it's a good punishment for trying to pick up too much stuff at once 😂
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Thanks for playing!
The idea was to make it hard and punishing when you are very loaded so you have to plan your route when you want to collect a lot of stuff.
So for example, you go for things that are hard to get at the beginning and leave easiest at the end when you are pretty much full.
Also making it back with a full backpack should feel super rewarding!
I am thinking about adding a local/online coop&versus and exploring idea more