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(+1)

I love pirate-themed games.  The graphics in this one almost have that Monkey Island kind of vibe to them. I found the camera control quite difficult as it seems like the mouse sensitivity might be too high. That said I felt most comfortable running around with a sword slashing pirates - the cannon didnt feel as responsive as just a sword. I played a similair themed game previously and the premise there was there was a hut on the island that had treasure on it and thats what the pirates were trying to get to - that might be an interesting angle to consider if you want to carry on building the game. Great job! 

(+1)

Thanks for the feedback! I was going back and forth on either a day or night setting, and ultimately decided the night setting worked better for the game. That is interesting that you felt more comfortable with the third person combat. I would like to have added a target mechanic that would make swinging at enemies a hit easier, but glad you enjoyed it! The treasure idea is fantastic! As is the score is just based on how long the player survives but I think a more specific objective like you mentioned would be needed if this project was expanded on.