Maybe your firewall or antivirus is too potent. Well the game made from Unreal Engine 4.27. As for my transparency, it should be clear enough that I have no hidden agenda. If you really want to play, maybe try using virtual machine without antivirus. Or if you're fine with not playing it, there is a gameplay video which I made already on the game page.
Viewing post in Abyssonance - GDTV Jam 2024 version jam comments
Well I won't claim to be the best here, but I sure know where I wanted my game to be. The final game might not be to your liking though, since it'd be a lot faster paced than this version. I think it's probably like at least 3x faster overall with more variety in playstyle. Though it's still in the planning phase, I think the jam version kinda represent a glimpse of my vision. You can read the postmortem for further detail. Make sure to follow my account for further update so you won't miss a chance to be amongst the first group of people to play my first commercial game.
I won't aim to be super polished or try to be a hit game. At least for my first commercial game, I wanted to learn all the processes involved in order to get the whole picture. From then on, I could try to improve on here and there. At least my vision should be delivered, this is my goal other than just study the process. So basically I'm not aiming for the perfect game. This should reassured you that there will be the game publish in the near future.