Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Neat game, a short game but combat was really nice! Slapping down swords and the undead walking into them while taking damage was good.

I'm not quite sure if the text here is a bug or on purpose, but here's a pic

Nice job :D

(+1)

No that's a bug. IDK why that happens, but it only happened to me there. I think it's a problem with Unity's Text Mesh Pro system, not something I did.

Quite mysterious that it works for the intro but not there, gotta say it looks cool as a cryptic unreadable text though.

(2 edits)

I did a bit of testing, and it only happens with the build not the unity project. It only happens on another playthrough when you already have triggered the text in your last playthrough (except the intro). Either my messy code interfaced with some part of Unity's Text Mesh Pro system I didn't even know existed and accessed something outside my project, or Unity's text mesh pro system has a bug, likely due to the too large font I already sized down for the larger final version I'm making. PS if you want to see that final version, follow me.

And I will try to see if I can replicate that to create a cryptic unreadable text lol!

Doubt it though. I don't even know how I did it!