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The environment was cool, reminded me a lot of some of the bedrooms of my metalhead friends in high school lol. I definitely feel like there was a lot put into the presentation, and the amount of content was very ambitious. That being said I definitely felt like some of the interactions and feedback for the interactions needed some more elbow grease to get them to be a little bit smoother. I think focusing more on the guitar would have led to it being more polished, but I respect that you tried a lot of different things. I feel like games are really about learning and experimentation rather than making a perfect product, and by that metric you definitely succeeded. 

Hey thanks for giving it a go, I definitely leaned more to the presentation/art side of thing's, unfortunately my coding leaves a lot to be desired, so I used a lot of box colliders/triggers. All good fun!