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A jam submission

Guitar Zero: VRView game page

Strum along to Groovy tunes or be blown to bits!
Submitted by JKLabs โ€” 11 hours, 24 minutes before the deadline
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Guitar Zero: VR's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#14.2504.250
Use of Theme#54.0004.000
Overall#53.5003.500
Enjoyment#62.2502.250

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

The environment was cool, reminded me a lot of some of the bedrooms of my metalhead friends in high school lol. I definitely feel like there was a lot put into the presentation, and the amount of content was very ambitious. That being said I definitely felt like some of the interactions and feedback for the interactions needed some more elbow grease to get them to be a little bit smoother. I think focusing more on the guitar would have led to it being more polished, but I respect that you tried a lot of different things. I feel like games are really about learning and experimentation rather than making a perfect product, and by that metric you definitely succeeded. 

Developer

Hey thanks for giving it a go, I definitely leaned more to the presentation/art side of thing's, unfortunately my coding leaves a lot to be desired, so I used a lot of box colliders/triggers. All good fun!

HostSubmitted

Love the Bunker environment, Not sure if the videos we're made by you but watching them made me feel like i was in a fever dream haha

As for feedback, I'm not going to lie the Game Concept is a bit dull as it feels extremely simple and unresponsive, Perhaps there's some other way you could spice up the game? the hands are also quite offset on Quest 3 for me

This game is definetly the best in terms of Visuals and i can greatly appreciate all the effort that was put into making this game and all the little details! Good stuff

Developer

Cheers for giving it go ๐Ÿ‘ Videos n music by  good friends, was at their gig last weekend. I,m noticing a theme in people about holding the guitar, I'm putting this down to me being rather static in VR I rarely make any VR games with motion, and tested the game predominantly sat in my chair. Might add it to the the description must be sat with arms on arm rest,s ๐Ÿ˜‚

Submitted

Well that's one heck of a grungy environment and style!  With such a nifty room to look around, I'm surprised we couldn't move around it, too.  I don't think I ever hit a note on the guitar in time with the bombs, though, and not having the guitar in the demo room meant we could only try and figure it out while we steadily lost the game.  A very cool room, but the instrument in question never worked for me.  Very slick, though!

Developer

Thanks for giving it a go ๐Ÿ‘ I like dark/grungy environments, it's all a bit too clean in most VR experiences, Sorry you didn't find the practice level, it is buried away in there (was added late as an after thought) I should have included that info somewhere!

I originally had the bombs at the actual BPM for the songs which was around 130-160 and it was impossible!

Didn't even think of locomotion round the room, I,m very static in VR ๐Ÿ˜‚

Submitted

The presentation and environment of this game as well as the level of polish with the interactions in the room, menus, etc. is awesome!

I had to twist my left hand a bit unnatural to have the guitar in front of me instead of the strings facing up. But besides that a very clean, moody and overall nice jam entry. 

Developer(+1)

Thanks for trying it! Yeh the guitar position had me messing for awhile, I tried to have it slightly angled so you can still see the string whilst playing. Cheers.