Is anyone else getting an issue with the mac builds crashing on startup on an ARM mac? Something deep in the bundled python, it seems:
Crashed Thread: 0 Dispatch queue: com.apple.main-thread
Exception Type: EXC_BAD_ACCESS (SIGSEGV)
Exception Codes: KERN_INVALID_ADDRESS at 0x0000000000000000
Exception Codes: 0x0000000000000001, 0x0000000000000000
Termination Reason: Namespace SIGNAL, Code 11 Segmentation fault: 11
Terminating Process: exc handler [12113]
Might be a rosetta inconsistency, since the game is compiled for Intel CPUs, but it's weird that it's only started with the last few versions...