Ok... one thing at a time.. First, thanks for playing Partheas.
Secondly... What in the world! I was just telling Annikat that I had intended for the game to overwhelm the player by Day20. These numbers are insane!! Never would I have thought that anyone would get so far. The UI crumbled under your persistent QA efforts. This comment is comedy gold btw, I showed my wife and we both had a good chuckle. No QA like QA in production!
I dont think i've gotten so much technical telemetry from anyone else, but it did point out many bugs. Firstly, put in safeguards to prevent negative overflow (man, i didn't even know this was a thing). Second, do failsafe checks to make sure that upkeep was not just a simple (-1 * population) but also to make sure that the numbers are always negative (to prevent situations where zombie population regurgitate food instead).
This tale of how Rozvir fell must be one trippy account, and likely told by a severely inebriated bard in a tavern.
In all seriousness, we are really touched and flattered by your dedication to the game. And on my part, I feel personally apologetic for not implementing a more efficient skip/fastforward option for you. Sitting through 69 days of that crawling "Day's End" scene must NOT have been fun.
A very very big thank you!