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Thank you so much! Great to hear the feedback. I will definitely take it into consideration for future games. I want to create a prequel or sequel to Tintagel in the future and will definitely consider tweaking the pacing on the stages.

Appreciate the support and happy to hear you enjoyed it! :)

Well I for one would play a prequel or sequel in an instant! I think I paid full price for the game on the Catalog (I want to support Panic keeping the Catalog active as well as support the dev). I think it was $9 or $10, which makes it one of the more expensive games on there. Happy to say it was absolutely worth the price, and I haven't even finished the game yet. The time necessary to learn patterns for enemies and bosses makes the total play time longer than what you've said your average play time is, which for me increases the length of time I get to spend experiencing it for the first time, and is part of what makes the cost worth it. 

In any future games, things like more total areas, side quests/achievements, having to replay previous areas in order to get some item I can only access with a skill/accessory gained later in the game would also add playtime and therefore value for me. Based on the price and value of Tintagel, that kind of content in a future game could easily get me to pay $15-16. Point being, it's a great product, and I highly recommend anyone reading this not hesitate to make the purchase. And if it happens to ever be on sale, even more reason to snag it. 

Thanks for much for the time you spent on this, PixelatedOpus!