Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

This game is really imaginative and captures a choose-your-own-adventure-style game in a way I have not seen before. I found myself actually thinking about what responses I would do in these situations and imagining all the scenery surrounding me. For 72 hours this is incredibly impressive. I feel that some slight ambient noise like radio static might help improve the experience. Also, for some reason the link at the end of the game would not load.

Wow, thank you so much for saying so and for the great feedback! I'm so happy it connected with you that way. I definitely had ambitions of being more audiovisual, including creating more pixel art and sourcing a whole lot of HAM radio sound effects, but I ended up having to use a version of Twine that didn't support images or sound (I have near zero programming ability).

Ultimately a needed constraint to get it all done in time, but I definitely plan on making things a bit more "tactile" in a future iteration ;) 

I'm sorry the ending link didn't load for you! I've also had some inconsistency with the browser being able to open external links.

//SPOILERS// Each randomized scenario ends with an external link that sends you to an article or resource that represents the knowledge shared with you, such as a CDC article on how to purify water. Unfortunately it sounds like it's only been working for some people and not others. If you'd like to tell me which survivor scenario you had I can send you the intended knowledge gained. ////SPOILERS//