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Great idea, though the grapple is a bit clunky to use! Nice sound design and VFX!

What do you think could be improved?

It’s quite difficult to use because there are times where there just aren’t really enough asteroids in your view. In terms of feel, the changes in speed are too fast and a bit jarring, and there’s a bit of inconsistency in how fast you go when you reach the asteroid. Going fast is pretty fun though, when it does happen. Maybe a bit of steering control after grapples might help in giving movement some more depth?

Yeah, I think the change in speed might be because I change the timescale when you hover over an asteroid to make it easier. I might need to add some effects to make it more noticeable.  And I totally agree with the fact about there sometimes not being enough asteroids in view-- if I had more time I would have worked a bit more on the world gen.