Btw, I made an update incorporating this feedback! There is now a grapple indicator that follows the mouse. It makes movement way more smooth.
BloodyFish
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I sent you a request on discord. I just finished my classic arcade-inspired game and created my own trailer, but I don't like it and it isn't intriguing enough. Here's the itch page: https://bloodyfish.itch.io/reconnaissance. I do really want to support you, but since I don't have any money to give, I'll be happy to promote you on my socials?
Inspired by classic arcade games, Reconnaissance is a game about being stranded in space and having to venture out into the unknown...
In a horrible turn of events, your space station got stuck in an asteroid field and got badly damaged. After critical parts are sent flying, it's up to you to venture out and recover them. There's one catch-- you only have enough oxygen to last you two minutes...
Can YOU survive this reconnaissance mission? Or will you be lost in space forever...?
https://bloodyfish.itch.io/reconnaissance
Yeah, I think the change in speed might be because I change the timescale when you hover over an asteroid to make it easier. I might need to add some effects to make it more noticeable. And I totally agree with the fact about there sometimes not being enough asteroids in view-- if I had more time I would have worked a bit more on the world gen.
https://bloodyfish.itch.io/dungeon-forge
Dungeon Forge began as a test project to see if I could create a grid-based building system like that found in the Sims. However, the more the project was being worked on, the more I got invested and the more time I put into it. Eventually, the game grew into something that I saw potential in, and it became more than just a "test project".
The game began development in March of 2024 and was created using the Unity Game Engine, with models created using MagicaVoxel and Blender. Textures were created using MagicaVoxel and Gimp.
This is only a portion of a full game. I wanted to release the building system separately to get feedback. So when giving your feedback, make sure to keep in mind that this is only a portion of a full game and give feedback only on the building system itself.
Inspired by games like Minecraft, the Sims, and the Super Mario Maker franchise, Dungeon Forge is a chill, single-player game where you are thrust into a medieval-themed building experience. Take your time to build your own dungeons while listening to calming medieval music. Your dungeons can be large with winding hallways, or big with grand auditoriums-- it's all up to you!