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At first I wasn't sure about this game but after the recoil shot I fell in love with that mechanic. It was a lot of fun to do a double jump and then three shots to get some incredible height. I also am not sure if this was intended but you can shoot one way with the gun and quickly switch directions and gain some incredible speed. Making some levels out of that mechanic could be really cool. If it wasn't a feature then it should be because it was great fun. 

I would also say that some sound effects for hitting things would be nice especially because I couldn't tell if the recoil shot did more damage than the other one. I assumed that it did because the bullet was larger but I wasn't sure.

Thanks for playing my game! The recoil shot was my favorite mechanic to test out in the map editor. As for switching directions to gain speed, I was not expecting someone to find out about it so fast, glad you enjoyed it. I do agree that sound effects for hitting enemies would have been great, but I was putting in the sounds really close towards the deadline.

The regular bullet actually does more damage than the recoil shot.  My thought process was that the recoil shot would be used mainly for movement/evasion rather than damage and the player wouldn't be forced to push themselves back when trying to deal more damage. I can see why it is confusing for a bigger bullet to do less damage though.