I think I'm trying to ensure I'm getting the flow correctly. I've run two sessions now, and the combat is something trying to ensure I have balanced correctly. One thing that I'm unclear on is Critical Damage. I was having everything make Critical Damage saves when they were hit and took damage. This resulted in the wolves and orcs (separate encounters) mostly leaving the combat due to failed Crit Damage roles vs being killed outright. Is this as intended? Is this normally played as "The orc slumps to the side mortally wounded" even if it may take up to an hour for death to occur unless aid is given?
Thanks for any thoughts you have here.