Nice game! I enjoyed the simplicity of this classic style adventure game. The controls felt good and navigating the environment was pretty straight-forward. I enjoyed the inclusion of the currency and optional upgrades. This feature allows for grinding upgrades incase the player finds an enemy/boss too challenging. I felt the difficulty of this game wasn't too overwhelming, which allowed me to experience the entire game without any frustration. One thing I did not like was the length of the hit cooldown on enemies. This was especially noticeable for the final boss, where you have to wait 2-3 seconds in-between hits. I also suggest adding SFX for jumping and perhaps the wall-slide ability. Overall, this is a great entry!
Viewing post in The Curse of Stulti jam comments
Thanks for playing! Yeah, the boss's cooldown was intentionally longer. But you're not the first to mention the rest of the enemies cooldown, so I might have to adjust that. I've been avoiding jump sfx because generally, jump animations are feedback enough to the player I think. But since this game is more playful, a jump sound wouldn't be a bad idea to at least try out. And there actually is a wall slide sound, but I made it to quiet apparently.
Once I finish up some work, I'll get to your entry! Thanks again for the feedback!