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Being a beach grump is a fun use of the theme, loved the sounds. I wish there wasn't a delay on being able to shoot your next shot. For throwing things was there a difference between the beer cans and shells? Might benefit from having lives to restart a castle rather than just putting you back at the first sandcastle if you fail. Maybe you should be throwing more old man items like a hat, monacle or shoes.

The delay is intentional so the debris from the destructible meshes has time to settle.  it got ugly if you threw a bunch of stuff one right after another.

The beer can is larger and can hit more than one mesh at a time so there's some advantage to it.

I will change the fail to reloading the same castle.  The original intention was to have a "How far can you get?" style game, but I can see that being annoying.

Thanks!