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Really fun! Not being able to aim to the left breaks a lot of the levels though, if an enemy backs up into certain corners, you can't hit them any more.

Thanks for your comment ! Sometimes it does get like that but since all of the levels are procedurally generated, and so are the enemies, I had no possible way to control the placements and movements. Although after a bit of a time, I hope the enemies came out in the open though !

Oh no kidding, I assumed the levels were all pre-made. Cool!