I can totally imagine a grim arcadey world, somewhat like ps2 graphics kinda. This could be background to one of those psychological horror games. Really solid entry !
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Always refreshing to see good orchestral composition, especially in the gaming scene. I like the usage of Musescore as a full on DAW (which I too used personally to compose my entry). I like the repetitive notes of various instruments to build tension and grant the piece more feeling of authority. A really solid entry overall !
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This is one of the most interesting compositions I've heard in all of the pieces I've reviewed for the jam. It is because of the chord choices and the dissonant melody. I felt however (as wildionio also mentions) more dynamic expressions in your strings would have really lifted this piece up. The composition and all the fun stuff is there except the expression part, which makes it less fluid and more rigidy. But this is just constructive criticism, overall I really liked your entry! Keep up the good work !
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2nd and 3rd pieces are my personal favorites from all the ones I've heard in here. I really think you nailed it in terms of composition and theme relation and I can definitely see both of these tracks being in an end credit scene of a AAA game. Really solid entry !
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I found your tracks suiting to the picture theme, but the repetition made it a bit harder for me to stay for the whole track, especially given the length of the tracks. I think though that might be offsetted by an intense gameplay on top of the bgm. Overall, a really solid entry !
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I really liked this unique concept ! The art is great and so are the relaxing mechanics ! My two cents of suggestions :
- Please surround the island with a good toon-ish water shader, it will elevate the scenery so much more (could be a post jam idea)
- Add a nice bgm to this, it will elevate the experience x100
- Maybe add a mechanic where the roads need to connect and all the houses need to be connected (be around) roads to win the level, and it could get progressively harder (another post jam idea).
Overall a really strong entry!
P.S. I would really appreciate if you could rate my entry too !
Thanks !
I liked the game mechanic but personally the game tends to get a bit frustrating when you can't collect some apples which are in the corner of the room. Plus the fact that all the apples are laid out for you to collect makes the game less goal oriented. I suggest that try to spawn one apple at a time which the player needs to collect in a fixed time and the faster the player collects the more bonus time the player would get for the next apple. And definitely make some jumps easier lol. But other than that, I really liked the game, good job !
I liked the game mechanic but personally the game tends to get a bit frustrating when you can't collect some apples which are in the corner of the room. Plus the fact that all the apples are laid out for you to collect makes the game less goal oriented. I suggest that try to spawn one apple at a time which the player needs to collect in a fixed time and the faster the player collects the more bonus time the player would get for the next apple. And definitely make some jumps easier lol. But other than that, I really liked the game, good job !