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The navigation system confused the heck out of me at first BUT after grasping the idea i lowkey loved it. Epecially the joke of running through the same screen in the fore, middle and background (which did not help with the confusion). Writing and humour was great, the portraits were hilarious. Handdrawn art was chefskiss*. Giving my daughter a strawberry plushie was peak gaming history. While storytelling is the core of folklore... i kinda didnt see the theme used much in it. What are some other of those Canterberry tales the bard tells? Maybe a few of the Npcs could have filled us in in rumours, letting us know what folklore would look like in this world, are they afraid of the legendary Fruitmuncher with 200 teeth? the ghastly juiceblender beast? Either way, storytelling was neat. navigation confusing but genius at the same time and wholesome as heck. This deserves to be seen for sure.

We're glad you liked it! We had fun with the almost Scooby-Doo-esque running through the different depths of some levels too, though I can definitely see there being a bit of a learning curve before the movement clicks. Love the recommendations to deepen the lore! Thanks for playing.