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(+1)

The sound effects, voiceover, and music were absolutely golden. The sound when you shot an egg *cracked* me up (I'm not sorry), and I'm thankful the music continues after you die so I could just jam out to it. The gameplay was easy to get the hang of while still not becoming too trivial, and as someone playing on a laptop with a trackbad, the ability to rebind shooting was absolutely appreciated! For a game you had to start partway through and working on your own (and I daresay even without taking those factors into consideration), this is an absolute gem of a game. 

I liked how the faries moved around, providing the player with some challenge leading their shots, and I would have enjoyed seeing that leaned into more with some variety in enemies or shots. For example, having some fairies with different movement paths, or being able to perform a different kind of shot with two eggs along the diagonals could be a cool way to add difficulty and depth to the gameplay besides swarming the board.

Overall, a fun, lighthearted entry that was a pleasure to experience, with just the right amount of silliness :)

(+1)

Wow, I really appreciate the kind words! 

The music took a full day to learn how DAWs work and then a lot of time figuring out how to actually... do the music. It was definitely the most challenging part and I'm glad that you enjoyed it! I also had originally planned on turning off the music when you died or won but... I liked it too much and wanted to keep it in, haha.

The key bindings were such a challenge! I had to eventually break down and watch a tutorial on how to achieve it after messing up for a while. I'm glad you 

More enemies, power-ups, and shot variety were the tops things I really wanted to achieve before the deadline, but ran out of time sadly. 

Again, I really appreciate the kind words and I'm glad you had fun :)